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posted by: martijn, at 2 October 2009 15:26 GMT+1, 6 October 2009 7:59 GMT+1
The SWFLoader (Flex framework) class has a new method for Flash Player 10 called "unloadAndStop()". You would assume (I did) that it utilizes the same method of the Loader (Flash Player native) class. But unfortunately it is not!
The livedocs aren't mentioning it: docs of Loader, docs of SWFLoader.
I always have some trouble with the SWFLoader but this one does it.
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posted by: martijn, at 1 August 2009 21:29 GMT+1, 6 August 2009 23:23 GMT+1
My struggle with the
Flash Bitmap limitations continues (images bigger than 8191x2048 or 2048x8191 aren’t displayed by the Flash Player) because my previous solution didn’t account for masks and the project I was working on did require masks eventually. The solution that I came up with before was simply cut the big image in little pieces (1000x1000) and melt them together and position and rotate the complete component. Like this image shows, the image is shown here with the tiling and depth positioning:

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posted by: martijn, at 23 April 2009 8:34 GMT+1, 24 April 2009 12:18 GMT+1
The internal Flash Player of Adobe Flash CS4 on the Mac (Intel, I couldn't test it with the PowerPC version) has a bug regarding navigateToURL. Using this code:
navigateToURL ( new URLRequest ( "http://martijnvanbeek.net" ) );
Will navigate your default browser to "http://martijnvanbeek.net%00". Strangely this only happens inside the IDE but can be very frustrating (I was searching for a bug in my own code for an hour).
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posted by: martijn, at 14 January 2009 21:53 GMT+1, 2 August 2009 10:40 GMT+1
Update: Look at the "
Flash Player Bitmap Limits continue" topic for an update.
The last few weeks I have spend most of my time creating workarounds for limits within the Flash Player regarding BitmapData.
In the Flash Player 9 era things where "simple" a bitmap bigger than 2880x2880 fails to render when using BitmapData/Mask or Filters. Just loading an image had also a limit, which was something like 8191x8191.
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posted by: martijn, at 3 July 2008 14:19 GMT+1, 3 July 2008 14:36 GMT+1
Adobe, is there a simple reason why there is still no 64-bits version of the Flash Player?
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posted by: martijn, at 21 May 2008 8:34 GMT+1, 21 May 2008 8:42 GMT+1
In the time Flash 6 was the latest version of Flash I filled a bug regarding the TextField and HTML output.
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posted by: martijn, at 15 May 2008 16:13 GMT+1, 15 May 2008 16:16 GMT+1
Flash Player 10 is coming ... Astro is packed with new stuff that is to sweet to be true. I'm very pleased to see they finally did something with the text new engine.
Download Flash Player 10 pre-release
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posted by: martijn, at 25 February 2008 21:24 GMT+1, 26 February 2008 0:24 GMT+1
AIR 1.0 is released and therefor there is a lot of reading on the web about it.
First of all people still don't see what AIR enables for certain developers. Well it's quite simple: Web developers can create desktop applications with stuff they already know (Flash or HTML/CSS/Javascript or a mixture of both). No need for learning Java SWT or something similar (cross-platform UI toolkit).
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posted by: martijn, at 9 November 2007 11:12 GMT+1, 7 January 2008 22:00 GMT+1
I'm working on a project that loads 60 mb of images, there are 60 pages with an average of 1 mb of images. Loading all the pages is not an option because the memory of the clients computer would fillup. So I created a method that would unload pages 3 steps back and 3 steps forward and load the pages in between.
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posted by: martijn, at 30 October 2007 8:33 GMT+1, 7 January 2008 22:00 GMT+1
I'm currently working on a project which has to load a bunch of images and videos.